AI Insights · Timothy · October 2024
Top 5 PVP Games Performance on Unified Platform in Switzerland Q3 2024
Discover how the top 5 PVP games performed in Switzerland during Q3 2024, with insights into their weekly downloads, revenue, and active user trends.
In the third quarter of 2024, Switzerland's gaming landscape was dominated by the performance of the top five PVP games on a unified platform, with data sourced from Sensor Tower.
Brawl Stars from Supercell displayed varied revenue figures, starting at approximately $738K at the beginning of July and experiencing a dip mid-quarter, before rising again to around $693K by the end of September. Weekly downloads began at 10.7K, with a notable peak of 11K in late August, though they tapered off to about 5.7K by the end of the quarter. The game maintained a healthy user base, with active users fluctuating between 225K and 274K throughout the period.
Whiteout Survival by Century Games saw its weekly revenue peak at $281K in early September, with consistent figures around the $200K mark for most of the quarter. Downloads were relatively stable, hovering between 4.5K and 6.5K, with active users reaching a high of 27.9K in September.
Roblox from Roblox Corporation experienced steady weekly revenue, ranging from $122K to $181K. The download trend showed a modest variation, with figures between 4.4K and 6.2K. Active users started strong at 334K, and although there was a gradual decline, the game still maintained a robust user base of around 293K by the end of September.
Subway Surfers by Sybo Games generated consistent revenue, albeit at a lower scale, with figures fluctuating from $569 to $2.2K. Downloads followed a downward trend from 4.3K in July to approximately 3.2K by the end of September. Despite this, the game sustained engagement with active users ranging from 74K to 136K.
Finally, EA SPORTS FC™ Mobile Soccer by Electronic Arts showed a declining revenue trend from $46K in early July to around $18K in mid-September, before recovering slightly. Downloads mirrored this pattern, starting at 4.4K and dipping to about 2.1K mid-quarter. The game managed to keep a steady active user base, peaking at 91K in late September.
These insights from Sensor Tower highlight the dynamic nature of the PVP gaming market in Switzerland, offering a glimpse into player preferences and engagement trends across different titles. For more detailed analytics and trends, visit Sensor Tower.